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<rss version="2.0"><channel><title>Building Browsergames - Latest Comments in Who should Building Browsergames approach?</title><link>http://bbgames.disqus.com/</link><description></description><language>en</language><lastBuildDate>Fri, 19 Dec 2008 21:36:18 -0000</lastBuildDate><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4535438</link><description>Sure - I'll see what I can manage, and get in touch with you if I need more&lt;br&gt;help.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">bbgames</dc:creator><pubDate>Fri, 19 Dec 2008 21:36:18 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4525620</link><description>Some balancing techniques? that would be very interesting</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sunchaser</dc:creator><pubDate>Fri, 19 Dec 2008 13:32:05 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4525433</link><description>i am very sure they speak english! Otherwise i can try to talk to them if you don't mind</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nebeldrache</dc:creator><pubDate>Fri, 19 Dec 2008 13:27:11 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4525042</link><description>i would like to hear more about that guy who made rawmy ;)&lt;br&gt;Actually the obove named are pretty good.&lt;br&gt;There is a german project which i am pretty interestet in. They made a browsergame build on the rules of a german pen and paper game...Das schwarze auge. But they lost the right to do that so in between a few weeks they build thier own world with the help of the users.&lt;br&gt;the url is &lt;a href="http://antamar.org" rel="nofollow"&gt;antamar.org&lt;/a&gt; ...i really would like to hear something from them</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nebeldrache</dc:creator><pubDate>Fri, 19 Dec 2008 13:10:09 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4525344</link><description>I am sure you'll learn more about me as time passes. :)&lt;br&gt;I'm afraid the only language I speak is english, so I may not have much luck&lt;br&gt;talking to german developers - but I will see what I can do.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">bbgames</dc:creator><pubDate>Fri, 19 Dec 2008 12:24:24 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4519753</link><description>Mhm... that's a hard one. Well, travian and Tribal Wars / The West (their new game) developers. Neopets, Ogame, Urban Rivals, Gaia online, ... That are some big ones which would be intresting to hear from. Me in particular want to hear from the makers off Renaissance Kingdoms and Plaza Challenge.&lt;br&gt;&lt;br&gt;I would like some general stuff, but also some more concrete techniques. ( how some features are build, a specific balancing technique, ... )</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jannesiera</dc:creator><pubDate>Fri, 19 Dec 2008 07:37:11 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4518613</link><description>codestryke of bbgamezone for sure, seems to me a very experienced developer/creator</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sunchaser</dc:creator><pubDate>Fri, 19 Dec 2008 06:22:58 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4488764</link><description>That's true - I guess in that case, I'm wondering which developers you'd&lt;br&gt;like to hear from first. :)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">bbgames</dc:creator><pubDate>Thu, 18 Dec 2008 15:15:26 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4487459</link><description>I think every opinion has it's value. Every developer has something of value ti add. So I don't quite understand what you are asking, I want to hear from as many developers as possible!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jannesiera</dc:creator><pubDate>Thu, 18 Dec 2008 15:15:01 -0000</pubDate></item><item><title>Re: Who should Building Browsergames approach?</title><link>http://buildingbrowsergames.com/2008/12/18/who-should-building-browsergames-approach/#comment-4481969</link><description>I'd love to hear from the Travian folks.  Their event resolution would be fascinating.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ethan</dc:creator><pubDate>Thu, 18 Dec 2008 10:32:00 -0000</pubDate></item></channel></rss>