<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Building Browsergames - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-a830839b" type="application/json"/><link>http://bbgames.disqus.com/</link><description></description><atom:link href="http://bbgames.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 13 Apr 2012 02:11:15 -0000</lastBuildDate><item><title>Re: Building Browsergames: The Login Page (Perl)</title><link>http://buildingbrowsergames.com/2008/04/25/building-browsergames-the-login-page-perl/#comment-496045443</link><description>&lt;p&gt;Hi,&lt;/p&gt;

&lt;p&gt;I can't get the crypt part of the tut to work. It always returns 0 rows:$sql-&amp;gt;execute($args{login_username},crypt($args{login_password},$args{login_username}));&lt;/p&gt;

&lt;p&gt;but just parsing $args{login_password} does work. Any ideas what might be going wrong?&lt;/p&gt;

&lt;p&gt;Thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Neil Kirk</dc:creator><pubDate>Fri, 13 Apr 2012 02:11:15 -0000</pubDate></item><item><title>Re: Make your game known: an Open Approach</title><link>http://buildingbrowsergames.com/2008/10/07/make-your-game-known-an-open-approach/#comment-481688869</link><description>&lt;p&gt;You have put huge information in a single blog.Its really too difficult to add your game on various websites.I like your effort.Keep it up. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Europa League</dc:creator><pubDate>Sat, 31 Mar 2012 05:33:36 -0000</pubDate></item><item><title>Re: Building Browsergames - The Registration Page (Ruby on Rails)</title><link>http://buildingbrowsergames.com/2008/08/14/building-browsergames-the-registration-page-ruby-on-rails/#comment-465891550</link><description>&lt;p&gt;Thanks a lot for this nice work. Its really appreciable.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">itsamirzia</dc:creator><pubDate>Thu, 15 Mar 2012 07:23:04 -0000</pubDate></item><item><title>Re: Building Browsergames: Buying Armor (PHP)</title><link>http://buildingbrowsergames.com/2008/09/22/buying-armor-php/#comment-445667485</link><description>&lt;p&gt;Great efforts has been done here.Thanks for this useful post here.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">web designing company</dc:creator><pubDate>Wed, 22 Feb 2012 04:57:41 -0000</pubDate></item><item><title>Re: Building Browsergames: The Registration Page (PHP)</title><link>http://buildingbrowsergames.com/2008/04/17/building-browsergames-the-registration-page-php/#comment-439515799</link><description>&lt;p&gt;Great ...... thank you very much&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">saeed albairaq</dc:creator><pubDate>Wed, 15 Feb 2012 00:43:21 -0000</pubDate></item><item><title>Re: Building Browsergames: The Registration Page (PHP)</title><link>http://buildingbrowsergames.com/2008/04/17/building-browsergames-the-registration-page-php/#comment-375869350</link><description>&lt;p&gt;This  is my huge happiness to visit your site and to like your excellent post. Continue on posting and thanks for sharing this .&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Telugu Movie</dc:creator><pubDate>Wed, 30 Nov 2011 09:42:01 -0000</pubDate></item><item><title>Re: Building Browsergames: The Registration Page (PHP)</title><link>http://buildingbrowsergames.com/2008/04/17/building-browsergames-the-registration-page-php/#comment-369345817</link><description>&lt;p&gt;Healthy and interesting, have a hard deciding what I really think of it all.&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.newbanglamovie.com/" rel="nofollow"&gt;bangla natok&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">bangla movie </dc:creator><pubDate>Mon, 21 Nov 2011 09:43:31 -0000</pubDate></item><item><title>Re: Building Browsergames: Securing our hashes (PHP)</title><link>http://buildingbrowsergames.com/2008/07/15/securing-our-hashes-php/#comment-294491232</link><description>&lt;p&gt;Well, this post is 2 years old now, but still for those reading it now: this is not the proper way of storing salted hashes.&lt;/p&gt;

&lt;p&gt;The real purpose of salt is to render hashes of the same password different from each other so that if two users have the same password their hashed values would still look different.&lt;/p&gt;

&lt;p&gt;A proper implementation would add a random salt generated on the fly for each user, and store that value in a 'salt' column in the db.&lt;/p&gt;

&lt;p&gt;Then you can compute the proper hash fetching the salt associated with the username, then joining it with the password the user typed in.&lt;/p&gt;

&lt;p&gt;Disqus is too laggy today for me to write proper code, but i doubt anyone will be reading this anyway.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ValerioDeCamillis</dc:creator><pubDate>Wed, 24 Aug 2011 12:44:49 -0000</pubDate></item><item><title>Re: Hosting Review: Slicehost</title><link>http://buildingbrowsergames.com/2008/07/30/hosting-review-slicehost/#comment-283313981</link><description>&lt;p&gt;Review is good enough to be sure about the quality of the product. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">electric dog fence</dc:creator><pubDate>Thu, 11 Aug 2011 03:27:14 -0000</pubDate></item><item><title>Re: Making your forms auto-focus</title><link>http://buildingbrowsergames.com/2008/05/20/making-your-forms-auto-focus/#comment-277367667</link><description>&lt;p&gt;man how can i remove smarty from equation? i dont understand how you added smarty... or how can i add functions to smarty? please help me &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dan Alex</dc:creator><pubDate>Thu, 04 Aug 2011 11:14:05 -0000</pubDate></item><item><title>Re: Building Browsergames: The Login Page (PHP)</title><link>http://buildingbrowsergames.com/2008/04/24/building-browsergames-the-login-page-php/#comment-267938984</link><description>&lt;p&gt;great site! thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Job Jones</dc:creator><pubDate>Thu, 28 Jul 2011 15:12:21 -0000</pubDate></item><item><title>Re: Why you should be hashing sensitive data</title><link>http://buildingbrowsergames.com/2008/04/21/why-you-should-be-hashing-sensitive-data/#comment-261216649</link><description>&lt;p&gt;Got that. Thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benjamin Vangeel</dc:creator><pubDate>Fri, 22 Jul 2011 16:20:06 -0000</pubDate></item><item><title>Re: Preparing our items system</title><link>http://buildingbrowsergames.com/2008/10/10/preparing-our-items-system/#comment-260732894</link><description>&lt;p&gt;i still dont understand why did you do such a "special" item case... the tables would go easier with item(id , name , atk, def , etc...) | invetory wich gets items id from items database and battle wich also gets items id... and the system would be the same you change something in items table and it would change every where...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dan Alex</dc:creator><pubDate>Fri, 22 Jul 2011 08:20:46 -0000</pubDate></item><item><title>Re: Why you should be hashing sensitive data</title><link>http://buildingbrowsergames.com/2008/04/21/why-you-should-be-hashing-sensitive-data/#comment-259078621</link><description>&lt;p&gt;You only hash the stuff that you don't want to show in the future, but want to compare with user input. Passwords are pretty much the only thing, so no.&lt;br&gt;Do not hash everything else.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Luke Bullard</dc:creator><pubDate>Wed, 20 Jul 2011 16:08:37 -0000</pubDate></item><item><title>Re: Why you should be hashing sensitive data</title><link>http://buildingbrowsergames.com/2008/04/21/why-you-should-be-hashing-sensitive-data/#comment-238091305</link><description>&lt;p&gt;So I need to add the hashing command after everything else in my register.php file?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">benjamin_vangeel</dc:creator><pubDate>Wed, 29 Jun 2011 14:22:07 -0000</pubDate></item><item><title>Re: You should try a NoSQL database today.</title><link>http://buildingbrowsergames.com/2010/02/01/you-should-try-a-nosql-database-today/#comment-227568633</link><description>&lt;p&gt;You can not skip the application layer, since you not auth and verification of the AJAX request.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jul Foi</dc:creator><pubDate>Thu, 16 Jun 2011 15:42:01 -0000</pubDate></item><item><title>Re: Building Browsergames: The Registration Page (PHP)</title><link>http://buildingbrowsergames.com/2008/04/17/building-browsergames-the-registration-page-php/#comment-203479604</link><description>&lt;p&gt; You need to put your server information between $dbhost= 'HERE' and all the other...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rokas Rimkevicius</dc:creator><pubDate>Sat, 14 May 2011 04:15:06 -0000</pubDate></item><item><title>Re: Building Browsergames: The Registration Page (PHP)</title><link>http://buildingbrowsergames.com/2008/04/17/building-browsergames-the-registration-page-php/#comment-197772957</link><description>&lt;p&gt;Hey - so I'm trying to create the Query on the 'Users' table (the &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Benjamin Vangeel</dc:creator><pubDate>Thu, 05 May 2011 12:03:17 -0000</pubDate></item><item><title>Re: Designing your game&amp;#8217;s database</title><link>http://buildingbrowsergames.com/2008/04/15/designing-your-database/#comment-159704191</link><description>&lt;p&gt;Thanks～&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">tiwafic</dc:creator><pubDate>Thu, 03 Mar 2011 02:48:52 -0000</pubDate></item><item><title>Re: Preparing our database for multiple area support</title><link>http://buildingbrowsergames.com/2009/01/12/preparing-our-database-for-multiple-area-support/#comment-146388137</link><description>&lt;p&gt;This is awesome, thanks :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">George Александр Fairs</dc:creator><pubDate>Mon, 14 Feb 2011 15:13:32 -0000</pubDate></item><item><title>Re: Building Browsergames: Implementing a flexible stats system (PHP)</title><link>http://buildingbrowsergames.com/2008/05/06/building-browsergames-implementing-a-flexible-stats-system-php/#comment-145457491</link><description>&lt;p&gt;In what file does this code actually go? Thanks!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">George Александр Fairs</dc:creator><pubDate>Sat, 12 Feb 2011 18:10:31 -0000</pubDate></item><item><title>Re: So long, and thanks for all the fish</title><link>http://buildingbrowsergames.com/2010/03/29/so-long-and-thanks-for-all-the-fish/#comment-145456335</link><description>&lt;p&gt;I visited this site a long time ago when I first wanted to learn PHP. Now I'm back and ready to learn again. You're tutorials are great! They're nearly always easy to follow, informative, well written and just overall really really great.&lt;/p&gt;

&lt;p&gt;It's sad to hear things haven't worked out right? Is there any possibility of things getting better, or is that a definite no?&lt;/p&gt;

&lt;p&gt;I wish the best of luck to you. You've done some great work.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">George Александр Fairs</dc:creator><pubDate>Sat, 12 Feb 2011 18:06:51 -0000</pubDate></item><item><title>Re: Building Browsergames: Getting started with a templating system (PHP)</title><link>http://buildingbrowsergames.com/2008/05/16/building-browsergames-setting-up-a-templating-system-php/#comment-79840026</link><description>&lt;p&gt;Luke,&lt;/p&gt;

&lt;p&gt;I hardly have any HTML knowledge and your guide so far was a real gem and it got me super motivated every step of the way. I made some minor mistakes, managed to find and fix um, and with hardly any HTML knowledge I mean 12 hours of HTML learning :). &lt;/p&gt;

&lt;p&gt;Unfortunately this is where I'll have to drop this very nice course. Not everybody has a local server, which according to my acquaintances is necessary to run something like Smarty. &lt;/p&gt;

&lt;p&gt;Thank you for teaching many people the basics and it's really too bad that I can't do much else now here. &lt;/p&gt;

&lt;p&gt;Best of luck with your great site!&lt;/p&gt;

&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">D0nkey</dc:creator><pubDate>Tue, 21 Sep 2010 18:38:18 -0000</pubDate></item><item><title>Re: Building Browsergames: Buying Armor (PHP)</title><link>http://buildingbrowsergames.com/2008/09/22/buying-armor-php/#comment-76335468</link><description>&lt;p&gt;nice works&lt;/p&gt;

&lt;p&gt;thanks.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Website Design India</dc:creator><pubDate>Thu, 09 Sep 2010 09:44:37 -0000</pubDate></item><item><title>Re: Building Browsergames - The Registration Page (Ruby on Rails)</title><link>http://buildingbrowsergames.com/2008/08/14/building-browsergames-the-registration-page-ruby-on-rails/#comment-72951221</link><description>&lt;p&gt;The Rails version of the tutorials is awesome!&lt;/p&gt;

&lt;p&gt;I've written pretty similar functionality using &lt;a href="http://github.com/plataformatec/devise" rel="nofollow"&gt;devise&lt;/a&gt;, with the main difference being that I don't add anything to the users table, I have support for multiple characters instead so the stats and attributes are stored independently of the user.&lt;/p&gt;

&lt;p&gt;authlogic is good too but I found devise to be more actively developed and it works great with Rails 3.0.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jamil Daglees</dc:creator><pubDate>Sun, 29 Aug 2010 07:00:51 -0000</pubDate></item></channel></rss>
