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<rss version="2.0"><channel><title>Building Browsergames - Latest Comments in Building Browsergames: Reducing Repetition (PHP)</title><link>http://bbgames.disqus.com/</link><description></description><language>en</language><lastBuildDate>Tue, 08 Jul 2008 19:21:46 -0000</lastBuildDate><item><title>Re: Building Browsergames: Reducing Repetition (PHP)</title><link>http://buildingbrowsergames.com/2008/07/07/reducing-repetition-ph/#comment-3089138</link><description>Thanks for the tip, sepp - I'll have to look into that as well(it looks like this will be the week of re-designing for DRY =P)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">bbgames</dc:creator><pubDate>Tue, 08 Jul 2008 19:21:46 -0000</pubDate></item><item><title>Re: Building Browsergames: Reducing Repetition (PHP)</title><link>http://buildingbrowsergames.com/2008/07/07/reducing-repetition-ph/#comment-3089137</link><description>Hey, that's great you considered my notes. I'm honored =) .&lt;br&gt;&lt;br&gt;Actually if you try to keep your code dry you could also expand this principle to cover your database design, too. Why not only have one stats table instead of three or more? Simply call one column "type" again (with ENUM) to choose which stats you want to select, add, delete or update. I haven't read the whole code absolutely attentively, but I ran over it ;) . The tables seem to be pretty exactly the same.&lt;br&gt;&lt;br&gt;Greetings from FEtMab&lt;br&gt;Sepp</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">sepp</dc:creator><pubDate>Tue, 08 Jul 2008 15:59:55 -0000</pubDate></item></channel></rss>