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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Building Browsergames - Latest Comments in An Interesting Business Model</title><link>http://bbgames.disqus.com/</link><description></description><atom:link href="https://bbgames.disqus.com/an_interesting_business_model/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 23 Feb 2009 09:54:26 -0000</lastBuildDate><item><title>Re: An Interesting Business Model</title><link>http://buildingbrowsergames.com/2009/02/23/an-interesting-business-model/#comment-6497388</link><description>&lt;p&gt;Based on Codestryke's post I added something similar to our game as a test run.   Our game has 4 factions that compete for control of a map.  Players earn "energy points" (action points) over time to use in the game.   Players have been able to buy more eps from the game store for some time and it's worked well.&lt;/p&gt;&lt;p&gt;For February, I decided to try Codestryke's system and make it so when anyone buys eps from the store, their team members (who are online) get an amount equal to half of what the player bought.   Everyone else on line gets an amount equal to 1/8th of the purchase.&lt;/p&gt;&lt;p&gt;So far the response has been great.  More players online, more purchases and happier players since they can all work together now.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ben Sharpe</dc:creator><pubDate>Mon, 23 Feb 2009 09:54:26 -0000</pubDate></item><item><title>Re: An Interesting Business Model</title><link>http://buildingbrowsergames.com/2009/02/23/an-interesting-business-model/#comment-6497227</link><description>&lt;p&gt;The financial mechanics is somewhat similar to the one that Danc proposed for his Space Crack game: &lt;a href="http://lostgarden.com/2005/07/space-crack-financial-mechanics.html" rel="nofollow noopener" target="_blank" title="http://lostgarden.com/2005/07/space-crack-financial-mechanics.html"&gt;http://lostgarden.com/2005/...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">DirkSonguer</dc:creator><pubDate>Mon, 23 Feb 2009 09:42:51 -0000</pubDate></item></channel></rss>