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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Building Browsergames - Latest Comments in Adding Value to your game</title><link>http://bbgames.disqus.com/</link><description></description><atom:link href="https://bbgames.disqus.com/adding_value_to_your_game/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sat, 01 Nov 2008 20:21:24 -0000</lastBuildDate><item><title>Re: Adding Value to your game</title><link>http://buildingbrowsergames.com/2008/10/30/adding-value-to-your-game/#comment-3436087</link><description>&lt;p&gt;Awesome blog!   I just stumped upon it.  &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark</dc:creator><pubDate>Sat, 01 Nov 2008 20:21:24 -0000</pubDate></item><item><title>Re: Adding Value to your game</title><link>http://buildingbrowsergames.com/2008/10/30/adding-value-to-your-game/#comment-3394868</link><description>&lt;p&gt;Another point to consider on the forums is that of exploitation. Even the forum software that is very popular has often gone through periods where it has been heavily exploited by spammers, cross-site scripting, SQL injection, etc., etc. Given the complexity of a good forum, it's easy to leave it vulnerable to one attack or another.&lt;/p&gt;&lt;p&gt;By going with a proven forum package you can avoid making those same mistakes yourself and get something robust enough to stand up to some abuse by the pathetic script-kiddies on the net.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JohnMunsch</dc:creator><pubDate>Thu, 30 Oct 2008 14:24:15 -0000</pubDate></item></channel></rss>